AI Insights · Timothy · April 2025
Top 5 Virtual Pet Apps on iOS in the US: Q1 2025 Performance
Explore the performance of the top virtual pet apps on iOS in the US during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top virtual pet applications on iOS in the United States showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at these apps' performances, with data sourced from Sensor Tower.
My Talking Tom 2 by Outfit7 Limited experienced fluctuations in weekly revenue, starting at approximately $1.5K and peaking at $2.2K by the end of March. Weekly downloads remained robust, reaching over 60K initially and stabilizing around 47K. The app saw a decline in active users from 431K to 278K over the quarter.
Pengu – Raise Virtual AI Pets from SLAY GmbH maintained consistent weekly revenue around $14K to $16K, with a notable peak mid-quarter. Downloads began at 38K, tapering to 26K by the end of March. Active users showed an upward trend, climbing from 246K to a high of 434K before settling at 358K.
My Talking Angela 2, another offering from Outfit7 Limited, saw weekly revenue ranging between $5K and $9K, with a peak towards the end of March. Downloads gradually decreased from 47K to 29K. Active users also declined, dropping from 391K to 278K by the quarter’s end.
My Talking Tom showed modest revenue, fluctuating around $500 to $800. Weekly downloads started strong at 30K but settled around 22K. Active users followed a downward trend, decreasing from 90K to 54K.
Finally, My Cat – Virtual Pet Games by APPSYOULOVE LTD reported steady weekly revenue, consistently around the $28K to $33K mark. Downloads varied, starting at 23K and ending close to 20K. Active users remained relatively stable, hovering around 42K to 39K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower’s platform for comprehensive app performance data.